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  1. How to use a Shader Graph to layer a texture over a sprite without ...

    Feb 7, 2025 · 1 If you're using a Unity version prior to 2023.3.0a10, this is unfortunately unavoidable in shader graphs. The vertex colour (what you set in the SpriteRenderer 's Color …

  2. How to make this Triplanar Shader Graph follow object rotation

    Jul 2, 2024 · The shader is mostly working, but it's not obeying object rotation. Or in other words, the accent texture rotates with the object instead of always staying on top of the object. Does …

  3. Understanding Screen Position Node in Unity Shader Graph

    Oct 7, 2020 · Note that in the Unity Shader graph node these x and y values have been shifted to keep (0.5, 0.5) at the center of the screen, presumably so that if you're using this to map a …

  4. Set Shader Graph out position in clip space - Game Development …

    Aug 2, 2024 · Set Shader Graph out position in clip space Ask Question Asked 1 year, 5 months ago Modified 1 year, 5 months ago

  5. unity - Color local shader graph UVs for texture atlas - Game ...

    Mar 6, 2025 · Here's how to go about it: Utilizing Shader Graph UV Nodes In your Shader Graph, add a UV Node by right-clicking > Input > UV. This must be connected to a Tiling and Offset …

  6. How to rotate a mesh in shader graph? - Game Development …

    Apr 18, 2023 · Here's an example in URP shader graph, which expects vertex position/normal/tangent vectors in object space. Different shader graphs sometimes use …

  7. Unity Shader Graph Alpha Clip Threshold not acting as expected

    Unity Shader Graph Alpha Clip Threshold not acting as expected Ask Question Asked 3 years, 1 month ago Modified 3 years, 1 month ago

  8. How to add "Visual Effect" as an active target in a Unity 6 shader …

    Sep 12, 2024 · 1 That option was deprecated in VFX Graph version 12 (comes with Unity 2021.2) in favor of a simple toggle in the Universal target options. From the release notes: You can …

  9. How to add random offset to sine time in Unity's Shader Graph?

    Nov 6, 2021 · Add your random value to the time value (not sine time), then send that summed result to a sine function in its own graph node. You can also optionally multiply that …

  10. Converting shader to ShaderGraph - Game Development Stack …

    Sep 21, 2020 · Is there a way to convert the below piece of shader code to shader graph? I am not sure how to find float2(i, i) in shader graph. fixed4 frag (v2f input) : SV_Target { f...