
uMod - Rust Kits by k1lly0u
What kits are included are to be specified in the config file under "Autokits ordered by priority" by using the kits name The plugin will loop through each kit specified in the config until it can give …
uMod - Kits v4.0.0 Beta - Rust Kits - Community
This new version of Kits has changed the data structure used for storing kits, however you can convert your old Kits data to the new system with a simple console command
Custom Auto Kits - uMod
Checks if the player has the right permission and if so gives them the associated kit on respawn. Note: If using Event Manager, it will NOT give the Custom Auto Kit to event participants.
Rust Kit how to give autokit automatically to players without
The autokit functionality changed with the new version. You set your auto kits in Kits config now. It can be the name of any kit. Check the documentation which is updated.
uMod - Giving kits on each spawn? - Rust Kits - Community
The kits plugin does exactly that , "auto kits" gives every new player a kit on entry into the server, you can configure for respawn kit cooldown and extra kits as rewards for time on server using …
uMod - Rust Kits - Community
uMod is a universal modding platform, framework, and plugin API for Unity, .NET/C#, Unreal, and C++ games
uMod - Wipe Kits by Ryan
The way it works is that it checks the console command the Kits UI uses to redeem a kit. If the kit name the player tries to redeem is in the config file, it will close the kit UI and message the …
uMod - Give by MrBlue
For Rust, this will cause all F1 item giving to require permissions in order to use it. If the Kits plugin is installed, players can also give kits if they have the permission.
uMod - Kit Image Icon HELP! - Rust Kits - Community
Hello, I have the same problem, no images showing up in kits. Does it matter what sizes to use, my original images are 500 x 500px? Any instructions would be nice.
uMod - Server Rewards by k1lly0u
To change which categories a NPC store gives access to, you can use the /srcnpc togglenav command followed by one of the category arguments …