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  1. OpenGL - The Industry Standard for High Performance Graphics

    This release expands graphics trace on Windows by adding support for Direct3D 11, WDDM CPU+GPU queues, and OpenGL. On Linux, new features include support for CUDA 10.2, …

  2. OpenGL - Wikipedia

    OpenGL (Open Graphics Library[4]) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact …

  3. OpenGL - NVIDIA Developer

    Originally developed by Silicon Graphics in the early '90s, OpenGL® has become the most widely-used open graphics standard in the world. NVIDIA supports OpenGL and a complete …

  4. OpenGL - The Industry's Foundation for High Performance Graphics

    OpenGL is the most widely adopted 2D and 3D graphics API in the industry, bringing thousands of applications to a wide variety of computer platforms. It is window-system and operating …

  5. LearnOpenGL - OpenGL

    OpenGL is mainly considered an API (an Application Programming Interface) that provides us with a large set of functions that we can use to manipulate graphics and images. However, …

  6. OpenGL - Introduction

    An extensive, yet beginner friendly guide to using modern OpenGL for game development on all major platforms.

  7. Getting started with OpenGL - GeeksforGeeks

    Jul 23, 2025 · Open Graphics Library (OpenGL) is a cross-language (language independent), cross-platform (platform-independent) API for rendering 2D and 3D Vector Graphics (use of …

  8. OpenGL - Glossary | MDN

    Jul 11, 2025 · OpenGL (Open Graphics Library) is a cross-language, multi-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically …

  9. Getting Started - OpenGL Wiki - Khronos Group

    Jan 15, 2024 · To program using the OpenGL API, you need the driver and the development package (depends on platform and programming language). More platform-specific details are …

  10. OpenGL Overview

    OpenGL gives software developers access to geometric and image primitives, display lists, modeling transformations, lighting and texturing, anti-aliasing, blending, and many other …