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5 nearly perfect RPGs with 1 fatal flaw

Some classic RPGs, like The Witcher 3, come close to perfection but just barely fall short.
Great games deserve great endings — but these ones didn't get that memo. From Mass Effect 3's colour-coded finale that ignored two games of player choices, to BioShock's generic final boss that ...
Cofounder conflict rarely ends loudly. It ends quietly, through avoidance and accumulated resentment. Here's the psychology behind why founders stop addressing it.