A collection of PSX effects optimized for the HD Render Pipeline (HDRP). The aim of this project was to be able to blend the Playstation 1 era graphics and effects with the more cutting-edge ...
Check out my favourite code snippets for Unity here and my favourite Unity packages here! Welcome, this tutorial is supposed to be a gentle introduction into writing shaders for Unity. It assumes you ...
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Abstract: Being able to build a map of the environment and to simultaneously localize within this map is an essential skill for mobile robots navigating in unknown environments in absence of external ...
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