GameSpot may get a commission from retail offers. After hearing murmurs on message boards about a unique new music game from Harmonix--the developer responsible for Frequency and its sequel Amplitude, ...
Every Friday, A.V. Club staffers kick off the weekend by taking a look at the world of gaming, diving in to the ideas that underpin the hobby we love with a bit of Game Theory. We’ll sound off in the ...
We've had Guitar Hero in the office for about a week now, and it is already the game by which reputations are made and crushed. The battles have been epic, and everyone that could snag a pre-release ...
If there's any bit of information I can pass on to future videogame journalists it's that it's not a good idea to see a game with a wicked hangover. Any game that you have some hope of being solid, ...
Last week, Activision revived the Guitar Hero series from its state of dormancy. Guitar Hero Live is set to take the series to newer and more interesting places, but to truly get a perspective of ...
“Guitar Hero II,” introduced in 2006, has sold more than 3 million copies. “Guitar Hero III: Legends of Rock” was introduced late last year just in time for the holiday season, and had sales of $1 ...
Though often overlooked prior to the release of "Guitar Hero" (2005), rhythm gaming has been a popular genre since "Athletic World" was released on the Nintendo Entertainment System in 1987. In the ...
Former EA Chief Creative Officer Bing Gordon recalls how EA passed on three major deals that went on to help Activision become a dominant force in the industry. Wii players will soon be able revisit ...